Studying at Chalmers University of Technology
Figma, Figproxy, Fusion 360 and Arduino Uno
Grab the Past was my final project for my master's degree. The project was an interactive game for the Sports Museum in Gothenburg that used tangible Swedish sports objects to provide an authentic experience. Two players competed by matching objects to questions, receiving immediate feedback via lights, sounds, and a visual countdown. The prototype, showcased at IDXPO 2025, was well received.
Employed at Gangverk
React, Typescript, Netlify, Figma and Tailwind CSS
Play is an Icelandic low-cost airline. While working at Gangverk I contributed to their web application, focusing on enhancing the user experience for booking flights, managing reservations, and exploring travel options.
Studying at Chalmers University of Technology
Arduino and Python
This group project created SoundStation, a tangible music system where users adjusted musical features like valence, energy, and danceability using physical sliders and knobs to discover new music on Spotify based on their mood. The prototype aimed to enhance engagement, exploration, social interaction. Findings showed that tactile controls improved mood-based music discovery.

Employed at Gangverk
React, React Native, Typescript, Vercel, Figma and Expo
Auður which is a part of Kvika bank is an Icelandic online financial service that offers savings accounts designed to appeal to anyone looking to set money aside and earn fair interest on their savings. While working at Gangverk I contributed on both the mobile app and the web application, focusing on creating a seamless user experience across platforms.
Studying at Chalmers University of Technology
Figma and Generative image modeling
This individual concept-driven project explored a clip-on wearable micro-projector that visualizes chronic pain through dynamic light patterns, with color and brightness indicating type and intensity. Inspired by soma and critical design, it aims to make invisible pain visible, raise awareness of underrepresented chronic conditions, and support personal reflection. The concept integrates wearable sensors, an app, and a projector to externalize internal experiences.

Employed at Gangverk
React, React Native, Typescript, Vercel, Figma and Expo
Kvika Bank is an Icelandic financial institution specializing in investment, corporate, and personal banking services, known for its innovative digital solutions. While working at Gangverk I contributed to their mobile app for fund trading and asset management, as well as an onboarding web application for new customers, and was in involved in creating a web platform for purchasing funds.
Studying at Chalmers University of Technology
Figma
This individual project was a prototype of an app using AI to discover different ethics in technologu. The app helped users improve social skills and connect with others, addressing loneliness. It combines interactive challenges, gamification, and digital nudging while prioritizing ethical AI, privacy, and inclusive design. The app encourages real-world interactions and meaningful connections alongside AI-guided support.
Employed at LS Retail
Business Central, HTML, CSS, Javascript
While working for LS Retail, I contributed to web solutions for pharmacies mostly in Scandinavia. I mainly worked on the front end of their web applications, improving user experience and interface design for pharmacists.
Studying at Chalmers University of Technology
Figma
Orbital Oasis is a prototype of a social video call platform, developed as part of a group project. Users join themed chat rooms represented as planets to spark spontaneous conversations and exploration. Everything is temporary and nothing is saved as the interactions fade into space. During calls, users can collaboratively create digital artifacts, which are later released into the shared universe for others to discover, adding a playful layer of connection and creativity.
Employed at Kópavogsbær
ASP .NET, C#, HTML, CSS, Javascript
I worked on their web application called Nightingale which is about the Sustainable Development Goals (SDGs) Index of Kópavogur and is intended to give an insight into the status of the implementation of the United Nations Sustainable Development Goals in Kópavogur.
Studying at Chalmers University of Technology
Fusion 360 and Arduino Uno
In this group project, we designed a two-way bracelet system to make solo hiking safer and more inclusive. The paired bracelets worn by the hiker and a trusted friend feature GPS tracking, emergency signaling, check-ins, and status indicators using color, vibration, and sound, enhancing both safety and companionship.
Studying at Reykjavik University
React, C#, .NET Core, MSSQL, Dapper ORM, CSS
This project, FramtíðarSTEF, was my Bachelor’s degree final group project at Reykjavík University. STEF is an Icelandic organization that manages and protects the rights of composers and lyricists, collecting and distributing royalties for public performances of music. The project involved modernizing STEF’s existing internal system STEF 2000, by migrating its database from MSSQL 2008 to MSSQL 2016, developing a RESTful API, and creating a web frontend for managing authors, works, and royalty distributions.
Studying at Chalmers University of Technology
Fusion 360 and Figma
As part of a group project, we developed the concept of the MultiPlay game table, a multifunctional hub with a built-in touch screen for two to six players that was designed to encourage fun, collaboration, and competition among teenagers. Additional features include integrated storage, accessible seating, a weather-resistant roof, and a rotatable omnidirectional interface for a flexible, user-friendly experience.
